Walkthrough

Sker Ritual Cursed Lands of Lavernock

Cylinder hunts, vault doors, Banshee rituals, and the Thunderbolt quest from round one to Abraham.

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Cursed Lands of Lavernock Walkthrough

Cursed Lands of Lavernock is the first episode most Sker Ritual squads should clear. Wales Interactive designed it as a teaching map: Quiet Ones spawn from fog in predictable lanes, cylinder objectives introduce the vault economy, and Abraham serves as a manageable boss before you tackle Dark Rounds on Ashes or fog pressure in the Sewers. Lavernock also hides the Thunderbolt wonder weapon and one quarter of the God Killer Hardcore chain. Treat this walkthrough as your round-by-round script from spawn to main quest completion.

Map layout and early economy

Lavernock splits into the village commons, hillside paths toward the church, underground vault corridors, and Abraham’s arena at the far end. On rounds 1–3, buy the cheapest wall weapon near spawn and open the first door toward the cylinder route—do not waste cash on Pack-a-Punch yet. Quiet Ones here move slower than on later maps, which gives you time to learn headshot timing and melee finisher range. Assign one player to hold the rear lane while others collect the four cylinders (Hero, Medusa, Siren, and Cerberus) scattered across the upper village and lower crypt.

Cylinder colors correspond to vault slots: red, blue, and green must be placed in the underground vault before the main door unlocks. If a cylinder carrier is downed, the cylinder drops and must be retrieved before it despawns at round end. Solo players should route cylinders one at a time; duos can split upper and lower spawns. Check controls for sprint and interact bindings if you are new to PC movement.

Vault door and Banshee phase

Once all cylinders sit in the vault, the sealed door opens to the Banshee ritual chamber. Banshees are elite Quiet Ones with scream attacks that stagger the whole team—stay spread and focus fire when the scream wind-up begins. You must kill a set number of Banshees while defending the ritual circle; downed players inside the circle slow progress. Pack-a-Punch becomes worthwhile here: upgrade your primary before the first Banshee wave if you have 5,000+ spare after door buys.

After the Banshee quota, the path to Abraham unlocks. Clear lingering Quiet Ones before entering the arena so you are not fighting adds during the boss. Abraham telegraphs heavy swings with a raised arm animation; dodge sideways rather than backward because the hitbox extends behind him. When Abraham enters his enraged phase at roughly half health, additional Quiet Ones spawn from the fog gates—one player should kite adds while others burn the boss.

Thunderbolt wonder weapon quest

The Thunderbolt is Lavernock’s map special and one of the strongest wonder weapons for crowd control. The quest begins after the vault opens: interact with the lightning rod shrine near the church roof access, then complete a short defend event while charged orbs spawn. Collect three orbs and deposit them at the altar beneath the bell tower. This activates a timed escort where you carry a conduit through the village without sprinting—sprinting drops the conduit.

When the conduit reaches the final pedestal, a thunderstorm sequence triggers and the Thunderbolt appears in the Pack-a-Punch room for a limited window. If you miss the window, repeat the orb collection on the next round. Thunderbolt shots chain lightning between Quiet Ones, making Banshee waves and Abraham add phases trivial. See Super Charger stations near spawn to overcharge the Thunderbolt for even wider arcs. The weapons tier list ranks Thunderbolt among top-tier options on this map and Fortress.

Abraham boss strategy

Abraham is a melee bruiser with two phases. Phase one is straightforward: circle strafe, mag-dump during recovery frames, and save grenades for add waves. Phase two adds ground slams that create shock rings—jump or step onto raised stone to avoid damage. Solo players should use Rhiannon mobility miracles from the miracles builds guide to escape slams while reloading. Co-op teams can assign one player to run Decoy miracles if available.

Downing Abraham completes the main quest and awards progression toward account level and Sker Pass tiers. You can exfil or keep farming rounds for XP; Hardcore players should immediately begin the hidden objective steps outlined in Hardcore overview.

Hardcore Easter egg pointers

Lavernock’s Hardcore hidden objective requires completing the main quest first, then triggering a secret sequence involving reversed cylinder order and a no-damage Banshee wave on a specific round. Document the exact round in the objective checklist so your squad does not reset progress. Completing Hardcore on all four base maps unlocks the God Killer wonder weapon permanently—follow the dedicated how-to-get guide for cross-map routing.

Early Lavernock favors Cernunnos for damage scaling and Rhiannon for door rush speed. Avoid miracle picks that only help late-game Fortress until you understand cylinder timing. Pair a high-mobility build with a shotgun for vault corridors and swap to Thunderbolt for Abraham. If you play Nightmare difficulty, read nightmare tips before pushing Hardcore.

Round-by-round checklist

Rounds 1–4: Open cylinder route, buy wall gun, place all four cylinders. Rounds 5–8: Vault event, Banshee defense, start Thunderbolt shrine if time allows. Rounds 9–12: Finish Thunderbolt quest, Pack-a-Punch primary, enter Abraham arena. Post-quest: Optional high-round farming or Hardcore sequence on agreed round.

Cross-link to the walkthrough hub when planning your next episode. After Lavernock, Ashes of Sker Hotel introduces Dark Rounds and the Howler quest chain.

FAQ

Frequently Asked Questions

Quick answers tied to this page.

Where are the three cylinders on Lavernock?

One cylinder sits in the upper village near the church path, one in the lower crypt, and one on the hillside overlook. Each has a distinct color matching vault slots.

When does the Thunderbolt spawn?

After you deposit three charged orbs at the bell tower altar and complete the conduit escort without sprinting. It appears in the Pack-a-Punch room for one pickup window.

How do I beat Abraham solo?

Upgrade your weapon before the arena, save grenades for add waves in phase two, and use mobility miracles to dodge ground slams on the raised stone platforms.

Is Lavernock required for God Killer?

Yes. You must finish Lavernock's Hardcore hidden objective along with Ashes, Sewers, and Fortress to unlock God Killer permanently.

What are Banshees on Lavernock?

Elite Quiet Ones with area scream attacks. You must kill a quota of them during the vault ritual before Abraham unlocks.

Can I do Hardcore on first clear?

You need main quest completion first. Most squads learn Normal or Hard before attempting Hardcore cylinder reversals and no-damage Banshee rounds.